"....... try deploying a diversity awareness and inclusion training game to several thousand food and drink retail outlets across the USA and see if you can use the Unreal engine as part of your development approach!
Why state specifically anything in particular about what UNREAL can or cannot do?
Recently Raph Koster inserted a comment about UNREAL.
"Things like Unreal and thick clients and 3D isn’t the client we’re working on."
We are all quite well aware that Raph does not work on the UNREAL platform, but why on earth bring up that fact?
We pondered these two posts and after some debate and after a spell of subconscious analytical gestation it dawned on us why, the penny dropped. Now we know why!.........
During the METAVERSE U weekend it was widely circulated that general participation in the meeting would be warmly welcomed and suggestions, comments and questions about the future of the METAVERSE should be posted on a YouTube "metaverseu" group. We decided to post a simple query asking if UNREAL could be a suitable candidate for a METAVERSE of some future configuration. Strangely enough this posting was the only insertion in the group.
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CAN UNREAL BE USED FOR A METAVERSE?
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So far the response to this posting has been a profound and enduring silence with no sign or hint of disruption.
We really did think by now that a pack of blood-lusting hyenas would have descended upon us and ripped the MellaniuM concept limb from limb and (for our own good of course) pointed out with no glee whatever that the poor idea was stillborn and doomed.
However to our complete amazement we have had no such fate befall us and so we do relish with incandescant comprehension that.....
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SPEECH IS SILVERN, BUT SILENCE IS GOLDEN!
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2 comments:
I wasn't referencing MellaniuM or that YouTube thing at all. My point was that rendering tech is not the core point of virtual worlds -- the other people are.
Of course Unreal can be used for a virtual world. It already has been in the gaming side of things -- Lineage 2, for example.
Best of luck with your project!
Thanks Raph, Sorry about the outburst I do tend to overreact just a little bit
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